I'm working on a CYOA with a simple concept: "Towergirls is a serious, tactical, sophisticated, political strategy game. Not a shitpost for coomers to pick a waifu."
Well, what if it was? You will have few choices of princess, but each saved princess introduces new characters. Unlike the princess, those characters have requiriments.
Furthermore, those kingdoms aren't perfect. There will be complications which you may have to adress, if you live there, of if you married or had relations with certain characters.
In short, it's now an actual political game. Princess are still 1 dimensional, but their kindoms aren't. You will have to manage the outside invasors as well as deadly intrigue.
Here's a sneak peak of the Human princess.
>Human princess, of the Red Woods Kingdom (formely know as Barbarian Infested Faywoods).
Main Exports: High quality wood, squirrels, NUTS.
Main Imports: Faith, steel and gunpowder.
Fornication: Illegal, punishable by banishment (stonning if adultery).
The Red Woods are so called because of the huge, red and orange trees that compose the main tree species in the biome. While their neighboors, the ELF, FAY and GNOME knigdoms also has part of this biome, the entirety of the Red Woods is within this biome. Those trees are so big and thick that commonfolk made an art of sculturing houses inside living trees, usually on a branche, with the ground floor being bussiness which are half inside the tree, half actual stucture. Those Red trees also smell pretty nice.
The humans of Red Wood are simple and innocent from living in a mostly peaceful land. The trolls, Giants, dragons and Cabolts long since driven from this land by the human's ancestors. What was once a tall and proud warrior race is now rather domestic and ripe for conquering, only a few individuals are like the heroes of old, namely most of the Moon Knight Circle.
The kingdom is recently suffering from an undead disease, a variant of the ghoul-making Red Ferver, seemingly brought with the myconids. Fungimen are a plague in this world, buut specially so for the Red Wood and it's neighboors, those creatures have been invading hard lately, and have been observed to have a symbiotic relationship with flesh-eating undead, likely because myconid only eat bones and rot. But the good news is that the Redcap population is getting culled by them.
On your way to save the Human princess, you will meet her half-sister, the so-called "knight princess", on her way to save her sister despite their rivalities. If you wish to marry Knight princess instead of human princess, this is your only shot. The princess may not come to love you eventually, but this is her chance to steal from her sister and gain influence from marrying a Hero, and she won't waste it. Note you still need to rescue her sister first.
Knight Princess, a veteran from the Night Wolf knight band, is competent and serious. Being well traveled has made her unfeeling and negative. Somewhat slim, tonned body and skilled with bastard swords. Being a woman she cannot help but be ashamed of her small breasts.
Being one of the 2 unmarried legitmate daughters of the King, and being from a rather new and unsually agressive Knight Chapter, she has little influence in the court.
She has black hair, which is unusual of this people, and is shorter than the average Redlander because her mother is from another race.
The Human Princess is the 1:1 steriotypical princess and damsel-in-distress, and the opposite
of her half-sister. The average Red Wood human is as tall as an elf, but Human princess is taller still with unusually large breasts. The average Red Woods human is ginger, but the princess is blonde.
Innocent, ditzy and always positive, she has been trained to be a housewife and wants many children. She is soft and well behaved, but unlike most women she does not like rude or violent men. Her half-sister suggests she has a Lactation fetish. The Human Princess has no problem sharing her heroic knight, but her half-sister the Knight Princess would never share her men with a women weaker than herself.
Should you marry the Human Princess, the King will ask you to live in the castle, and will not allow his youngest daughter to ever leave the kingdom.
Should you marry Knight Princess, she and some of her knights will follow you in your adventures. She has wanderlust, but you two may live in the castle. The knight princess is the King's favorite, but he knows she can fend off for herself, he wouldn't have let her try to rescue her sister otherwise.
The King is rarely seen, ever since both his wives died to the Second Plague. He will be happy his daughters are safe and one of them is married, and will be everpresent in his castle and in your marriage, but he does not interact with other for long. He's been suffering from deep depression and his health is stagnating. His second in command, the Potion Seller, has even started to train you in the likely chance you will become a king. He claims you will have to do for now. No one knows the Potion Sellers true position, and he does indeed sells potions which you may buy. They are very strong however.
The First Enchantress, regarded as a Princess as she is like a daughter to the king, is not very good at her job. She is a complete dunce, but bubbly in more than one way and smells like candy and smiles. Her boobs are even bigger than Human Princess', however she is much shorter.
If you stuck to a path of kindness, she will be willing to marry you. If you marry, she will work hard to actually be good at enchanting, and thus you will get free mid-level enchanting for all your gear, and the kingdom's elites will also recieve enchanted gear eventually.
Regardless, the Potion Seller will not let you fire the enchantress.
You will be asked to help with the Ghoul and Myconid situation. You may refuse, but if you accept you will likely meet the Paladin Princess.
*WIP
Once the Undead and Fungi situation is solved, if it didn't ruin your kingdom that is, the king will succumbu to sadness and you will be crowed King.
Shortly before that, however, you will approached by the Vampire Princess. Not an ambassor, but the actual girl herself. She has an offer for you - sabotage your own kingdom in specific ways, allow her and her agents into your court, allow them to enslave and rule your people. And in exchange your kingdom will have powerful defenses, more taxes, and much less crime. You will stay king and your authority respected, you may become a vampire* whanever you choose, and... this Vampire Princess wants to be your queen? This bitch pretty straight foward huh. She claims she is great at sucking.
The truth is that the newest vampire queen Hates her. She killed her followers and took her rather humble piece of land. By comming here and doing this proposition she isn't risking much... because she has very little right now. This proposition isn't out of boldness, it's desperation.
Which means she won't double cross you, right?
Even if you reject, the offer will still be there. Consider this, because unless you recued Orc Princess, here comes the Orc Pillagers of a large troll warband! You heard they are attacking your neighboors, and in less than 2 years they will be in your lands. Your ravaged lands.
Their fighting forces are half of yours, but their soldiers are better than any tropp you have save the knights, and your forces can't be everywhere at once.
*see Orc Princess section to know the Warband's specific strenght value.
General: The Knight. Wait, he stole your moniker! Actually he has been at it for a while. A fun fact about this man, while the other troops use potions to improve their attributes (strenght, perception, etc) for a time, the Potion Seller has never allowed this man to have his potions. No matter how much he tried and plead, Potion Seller kept claiming his potions where "too strong" for him. You witnessed the scene once. After The Knight called the Potion Seller a rascal and left, before you even asked the Potion Seller why the man couldn't have his potion, he said "He doesn't need them. The moment he entered my store I knew he was fated for greatness."
If you do not find a way to deal with the Potion Seller or the Knight, while also being a poor king, the knight will eventually replace you as the king. He is fated to do a great job.
Elites: High power, low numbers.
The Moon Knights Circle is an powerful, racist, and very unusual for knight. The prefer to operate at night and act in surgical strikes, often use firearms alongside swords, and were originally created to defend race not land. Those devils are few in number, but will purge a good part of enemy emcampments before retreating. They are not particullary good with assassination, however, so while they will kill many mooks in their raids it's unlikely they will catch a leader.
Mooks: Low power, High numbers.
The "army" is composed mostly of militia, and weak cowards at that.
Having bad blood with Fay in general, the Red Woodsmen do not have a meaningful number nor particulary skilled mages or rangers. All these folk hunt and tame are squirrels, and albeith Red Squirrels are horse-sized mounts, they aren't particulary wild anymore.
Those dunces don't even have cavalary!
Should you pick the deal of the Vampire Princess, every other death in your kingdom will increase you army's might. While rotting corpses and skeleton are bad for your own morale, they are great for softening the enemy before the living units strike.
She also brings with her many a werebat. Those creatures make poor mounts but great warbeasts. Their power is high and numbers low, they are not particulary prolific.
A Peasant rebellion will happen only once, those people have long been civilized into good little citzens.
The First Enchantress, Human Princess, and good part of the moon knights will leave. One day the Potion Seller will return, to end your end your reign. Will you be strong enough to stop him?
If you married the Knight Princess, she will will stay and become a vampire, as will her conrades in the Night Wolfs. Vampires are twice as strong and fast as their formerself, with much sharper senses and better disposition for magic. Vampires as as weak and slow as their former selfs in daylight, and their senses are more dulled than ever. Vampires are also deathly alergic to garlic.
The thing about wooden stakes tho? That's just a nonsensical myth.
In the end, Vampire Princess did kept her word.
This will be the kind of CYOA that you need write down your choices and do a little math to win. Go ahead and give suggestion or point flaws.
I have many, many documents where I write world building, game ideas, creature design and the like. I store in a HDD but i'd like a back up, perhaps DA will do.
Testing
Yep, this is great. There is likely a limit in characters or lines, but it's great to take note of a small idea or a single, final concept ready to be peer review.